UPDATE 1.0!!

Tutorial:

Moving: W A S D (or arrow buttons)

STOP USING ITEM: Press ESC

This is a 2D puzzle Grid-Turn Based, inspired by the first battle of Human and AI in Chess. In this explosively AI era, I usually wonder if does AI will surpass human in everything, especially in something that need to think. Because of that I used an AI's algorithm call A* in my game as a mechanic, it implemented in animals in the game. You need to make sure that your animals don't go outside the field before you finished to think how to solve the puzzle .

This game designed and developed by me! = Chien02

Special thanks for:

Arts:

1. Sprout Land Asset pack: https://cupnooble.itch.io/sprout-lands-asset-pack

2. Sprout Land UI pack: https://cupnooble.itch.io/sprout-lands-ui-pack

3. Brackeys' Platformer Bundle: https://brackeysgames.itch.io/brackeys-platformer-bundle

4. Green Pixel's Buttons pack: https://greenpixels.itch.io/pixel-art-asset-3

5. Mine :>

Audios:

1. 8-bit / 16-bit Sound Effects (x25) Pack: https://jdwasabi.itch.io/8-bit-16-bit-sound-effects-pack

2. Shape-form Audio: https://shapeforms.itch.io/shapeforms-audio-free-sfx

3. Interface-sfx-pack-1: https://obsydianx.itch.io/interface-sfx-pack-1

And supa thanks to strongest testers in the world - XeTang team, for testing the game for me.

StatusReleased
PlatformsHTML5
AuthorChien02
GenrePuzzle
Made withGodot
Tags2D, maze, Pixel Art

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